No Honor In Surrender
No Retreat. No Surrender
No Honor in Surrender from Lock ’n Load Publishing places you in command during some of the most intense island battles of the Pacific Theater in World War II. This squad-level tactical wargame recreates brutal clashes between United States Marine forces and the Japanese Army as both sides fight for control of strategic island positions across the South Pacific.
Players command squads, leaders, weapon teams, and support weapons as they battle through dense terrain, fortified positions, and dangerous open ground. Tanks, aircraft, artillery, and specialized weapons such as flamethrowers, satchel charges, and mortars add to the tactical depth as commanders coordinate assaults, defend critical positions, and react to sudden enemy attacks.
The game places you in the middle of the Pacific island-hopping campaign, featuring scenarios set in famous battlegrounds such as Guadalcanal, Tarawa, Iwo Jima, and Okinawa. Each scenario recreates a different tactical challenge, forcing players to adapt their strategies to the terrain, available forces, and mission objectives.
No Honor in Surrender emphasizes fast-paced tactical decision-making where leadership, positioning, and timing determine success or failure. Japanese forces rely on aggressive tactics such as infiltration and Banzai charges, while American Marines bring disciplined firepower, armor support, and close air support to the battlefield.
With multiple scenarios and dynamic tactical situations, No Honor in Surrender delivers a tense, immersive Pacific War experience in which every squad movement and combat decision can determine the fate of the battlefield.
Requirements
Components
1 x Game Manual and Scenarios
5 x Single-Sided Map.
2 x One Counter Sheet.
3 x Player Aid Cards.
Credits
Associate Producer: Maurice Fitzgerald
Game Design and Development: David Heath and Maurice Fitzgerald
Game Graphics and Layout: Blackwell Hird, Marc von Martial, Ethan Wilson
Editor Maurice Fitzgerald
Cover Design: Blackwell Hird
Logistics Manager: Darren White
Why We Do What We Do: We love playing games and designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank our fans, friends, and family for making this possible for us.