In The Line of Fire

AI and the Future of Wargame Design
|David Heath
AI will do for game design what Crowdfunding has done for game publishing, And It Has Already Started. It lowers the barrier to entry, shifts control toward creators, and accelerates... Read more...
Start Your Gaming Experience Now
|David Heath
When you open a Lock ’n Load Publishing product page, you are not looking at a simple store listing. You are stepping into a complete system built to help you... Read more...
How a Hospital Week Led Me Back to Fighting Flattops
|David Heath
I spent several hours with this game during the week and quickly remembered why it stayed with me for so long. Fighting Flattops draws inspiration from the classic board game... Read more...
Why 1942 Changed the War and Why This Book Matters
|David Heath
During recovery from eye surgery, I discovered historian Jonathan Parshall through his podcast The Unauthorized History of the Pacific War. With reading off the table, those detailed episodes on Pearl... Read more...
Quick Look At Nations At War: Desert Heat 2nd Edition
|David Heath
Platoon-level tactics are the cornerstone of success in Desert Heat 2nd Edition, a game that recreates the intense armored warfare of World War 2’s North African Campaign. Whether you’re commanding... Read more...
By Tracks to the Rhine
|David Heath
This overview focuses on the organizational logic, doctrinal battles, and institutional clashes that shaped American armored divisions from their inception through victory in Europe. Read more...
Pearl Harbor’s Third Wave Myth or Fact
|David Heath
Japan had crippled America's battleships and forced the United States into a global fight. Within this story sits a significant question. Was a third wave planned? Read more...
Welcome to our Grand Opening!
|David Heath
Welcome to our new store, featuring upgrades designed to make shopping easier. Expect more precise navigation, organized product sections, and interactive displays for comparing options.  Read more...