NaW Digital White Star Rising Battlepack 1 DLC
Summer 1944, and France Is Still Occupied
By the summer of 1944 the German army in France had the better tanks and the worse odds, and both sides knew it.
The fighting from the beaches to the German border is yours.

Platoon-level combat with armour, artillery, and infantry that does more than absorb fire. Command and control, air support, and close assaults that leave one side holding the ground and the other going backwards. Americans and their British allies against the Germans, across France, Belgium and Germany itself.
Nine Fights
Frozen and Tired. A Little Tea Before We Fight. Ambush with a Surprise. A Bloody Victory. Objective Vierville. Just Beyond the Trees. The Tigers Still Have Teeth. Clash at the Crossroads. Erasing the Bulge.
White Star Rising Battlepack 1 is downloadable content for NaW Digital on Steam, for Mac and Windows. You need the NaW Digital Core Game to play it.
Requirements
Please Note: Steam Keys can not be refunded, credited, or exchanged in any manner.
Stats
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 2-4 Hours
Credits
Programmers and Development: Philip Devine, Daniel Karsai
Lead Game Design & Development: Sean Druelinger
Design Your Own Scenario System: Sean Druelinger, Neal Schlaffer
Graphic Design & Layout: Blackwell Hird
Box Art & Design: Blackwell Hird
Manual Editor: Jeff Lewis
Counter Art: Marc von Martial
Map Art: Marc von Martial
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White
Scenario Designers: Sean Druelinger
Playtesters: Sean Druelinger, Ralph Ferrari, Jeff Lewis
Special Thanks & Support: Mark Apodaca, Ren Bitzer, Russell Brown, Shauna Church, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Roger Lewis, Matt Lohse, Phil Lucero, Jeff Newell, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Yvonne Heath, Phil Lucero, Mark Mitchell, Steve Overton, Mike Panikowski, Tyler Roush, Kevin Sharp, Noah Stoltz, Vance Strickland, Keith Tracton, Brittany Ward, Kindra White.
Why We Do What We Do: We love designing, developing, and most of all, playing games. We thank God for blessing us so we can follow our passions, and our families, friends, and, of course, our customers.
System Requirements
WINDOWS MINIMUM:
OS: Windows 7, Windows 8, Windows 10
Processor: 1.5 GHz Processor or Equivalent (Running the game in higher resolution requires more processing power.) Memory: 4 GB RAM
Graphics: 256MB video memory
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 3072 MB available space
Sound Card: DirectX compatible sound card
Additional Notes: Minimum screen resolution: 1024x768
MAC OS X MINIMUM:
OS: Mac OS X 10.7+
Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac or Mac Pro on after 2010
Memory: 2 GB RAM
Graphics: 4
Network: Broadband Internet connection
Storage: 3072 MB available space
Sound Card: Internal