Lock 'n Load Tactical: Days of Villainy
Explore the Thrills of Days of Villainy
Urban Combat in Modern Libya
When Regimes Collapse
In March 2011, armed resistance erupted across Libya against the rule of Colonel Muammar Gaddafi. What began as protests escalated into a nationwide civil war that lasted eight brutal months. Rebel forces organized under the National Transitional Council fought Loyalist units in cities, deserts, and key oil regions. In October, during intense fighting in Sirte, the conflict reached its dramatic conclusion.
Lock ’n Load: Days of Villainy recreates four fierce engagements from the Libyan Civil War. This modern era expansion brings fast-moving urban and convoy battles into the Lock ’n Load Tactical system.
Modern Weapons and Mobile Warfare
Both sides field heavy firepower and mobile assets:
• RPG 7 anti-armor weapons
• FN MAG and PKM machine guns
• Loyalist BTR 60 armored carriers and T-55 tanks
• Rebel Technicals armed with heavy weapons
• KPV heavy machine guns
• Veteran fighters from Katiba Tiger and Al Saiqa commando brigades
Urban terrain, road ambushes, and armored thrusts define the battlefield. Speed and positioning matter as much as firepower.
Included Scenarios
Hold or Die
Loyalist armored forces attempt to retake the strategic oil hub of Marsa al Brega as daylight fades. Rebel defenders brace for a hard fight along the road to Benghazi.
On the Road to Sirte
An NTC convoy delivering ammunition to Harawa is struck by mines and ambushed. Survivors must reorganize and break through determined resistance.
Assault on Bab Al Aziziya
Rebel forces push into Tripoli and confront the fortified Bab Al Aziziya compound. Close-quarters fighting and urban strongpoints dominate the assault.
Game Over
A Loyalist convoy flees Sirte under aerial attack. Rebel forces converge as chaos erupts. The battle that follows marks the final chapter of the conflict.
Expansion Module
Days of Villainy is an expansion module compatible with any complete Lock ’n Load Tactical core game. Add modern urban warfare, armored convoys, and high-intensity firefights to your existing system.
If you want fast-paced modern combat shaped by mobility, heavy weapons, and decisive urban assaults, Days of Villainy brings the fight to your table.
Requirements
Stats
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 2-4 Hours.
Scale: Squads, Crews and Tanks.
Components
2 x 9.5 and 16.5 Maps
1 x Counter Sheet of Counters
1 x Module Rules and Scenario Book with 9 Scenarios
1 x 1" Reinforced Deep Box
Credits
Associate Producer: Devin Heinle
Designer: Mike Nagel
LnLT Development Team: David Heath, Devin Heinle, and Stephane Tanguay
Manual Editor: Hans Korting
Counter Art: Ivan Caceres
Map Art: Marc von Martial
Scenario Designers: Devin Heinle
Administration: Ava Marie Heath
Customer Support: Patrick White and Maddie Gale
Logistic Manager: Darren White
Graphic Design and Layout: Blackwell Hird, Murray, Steve Pultorak, Steven Dennis
Box Art and Design: Blackwell Hird
Playtesters: Jonathon Holen, Morm Lunde, Mark Mitchell, Mike Panikowski, Tyler Roush