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World At War 85: Storming the Gap - The Expansion Pack - Lock n Load Publishing

World At War 85: Storming the Gap - The Expansion Pack

$69.99
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World At War 85: Storming the Gap - The Expansion Pack - Lock n Load Publishing
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World At War 85: Storming the Gap - The Expansion Pack

$69.99

Three Modules, One Box

The Soviet 79th Guards Tank Division is one river short of Frankfurt. A Czech army is coming into southwestern Germany. And behind both of them a campaign is running that decides where either of them goes next.

All three are yours.

Defense of Frankfurt

The 79th Guards makes its final push, and NATO has to stop it before it reaches the Main River bridges. Urban fighting, prepared positions, and objectives worth holding until there is nobody left to hold them.

Storm and Steel: Second Wave

Drawn from the novel of the same name. Czech Army formations attack southwestern Germany while West German reinforcements move to meet them, fought on new maps built for the closer country down there.

Drive on Giessen

An operational campaign running from Eisenach in East Germany to Giessen in the west, with hidden movement and air reconnaissance at the campaign level. The tactical battles link back into it, so what happens on the table changes what the campaign map looks like afterwards.

The Storming the Gap Expansion Pack is an expansion for the World At War 85 series. You need World At War 85: Storming the Gap to play it.

Requirements

Requirements: This is NOT a complete game and requires World At War 85 Storming the Gap to play.

Stats

Complexity: 5 out of 10
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 1-2 Hours

Components

Storming the Gap – The Expansion Pack Includes:

22 x 13.0 x 19.0 Double Sided Geomorphic Maps.
6 x Counter Sheets with Over 525+ Counters, Measuring at .75 inch (3/4ths) and 2mm Thick.
1 x 40 Page Module and Scenario Manual – Defense of Frankfurt
1 x 38 Page Module and Scenario Manual – Storm and Steel Second Wave
1 x 16 Page Module and Scenario Manual – Drive On Giessen
145 x Formation Playing Cards 3.25” x 2.25”
139 x Data Cards Reference Card 3.25” x 2.25”
8 x Double Sided National Unit Table Player-Aid Cards 11.0” x 17.0”
1 x Single Sided National Unit Table Player-Aid Cards 11.0” x 17.0”
1 x Double Sided NATO Drive On Giessen Player-Aid Cards 11.0” x 17.0”
1 x Double Sided Soviet Drive On Giessen Player-Aid Cards 11.0” x 17.0”
1 x Single Sided NATO Drive On Giessen Campaign Map 11.0” x 17.0”
1 x Single Sided Soviet Drive On Giessen Campaign Map 11.0” x 17.0”
1 x Heavy Duty Box 9” Wide x 12” Tall x 3” Deep

Credits

Executive Producer: David Heath
Associate Producer: Keith Tracton
Lead Game Design & Development: Keith Tracton
Series Lead Developers Team: Jeff Schulte, Phillip Bolger, Matt Lohse
Series Development Team: David Heath, Felix Le Rouzés, Nicolas Michon, Dean Morrissey, Iain Tracton, Mike Wheal, Paul Summers Young.
Box Art & Design: Blackwell Hird
Layout and Design: Blackwell Hird
Manual Editor: Hans Korting
Map and Counter Graphics: Marc von Martial
Strategic Map Design: Keith Tracton
Playing Card Art and Design: Marc von Martial, Nuno Castilho
Order of Battle Layout: Kelly Meissner
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White
Quality Assurance: Patrick White

Scenario Designers: Keith Tracton, Matt Lohse, Arrigo Velicogna

Scenario and Writing Support: Keith Tracton, Matt Lohse, Maurice Fitzgerald, Paul Summers Young, Warren Tutwiler, Mike Wheal, Thomas O’Neal

WaW85 Timeline: Phil Bolger, Keith Tracton, David Heath
Playtesting, Special Thanks, Support & Inspiration: Marc Archambault, Phillip Bolger, Nuno Castilho, John Clark, Tony Costa, Jim Day, Sean Druelinger, Ralph Ferrari, Maurice Fitzgerald, Maurice Gaston, David Heath, Shane Heath, Robert Hranek, Wade Hyett, Ken & Mary James, Hans Korting, Felix Le Rouzés, Matt Lohse, Mike McPhail, Kelly Meissner, Nicolas Michon, Dean Morrissey, Thomas O’Neal, Steve Overton, Rob Schoenen, Jeff Schulte, Kev Sharp, Brad Smith, Dr. Robert “Smitty” and Katie Smith, John Staudt, Noah Stoltz, Iain Tracton, Warren Tutwiler, Arrigo Velicogna, Mike Wheal, Brittany Ward, Patrick White, Kindra White, Phil Wohlrab, Paul Summers Young – many, many thanks, all!

Why We Do What We Do: We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.