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Lock 'n Load Tactical Solo Lock 'n Load Publishing

Lock 'n Load Tactical Solo

$44.99
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Lock 'n Load Tactical Solo Lock 'n Load Publishing
1/8

Lock 'n Load Tactical Solo

$44.99

Your Opponent, When There Is Nobody

The hardest part of a tactical wargame is finding somebody with four free hours and the same rulebook.

This gives you the other side.

A deck of cards runs the enemy commander. It reads where his units are and what matters on the board, then decides, and you do not know what it decided until the card turns over. Set how aggressive it is before you start, and the same scenario you have played twice comes out differently the third time.

Works With What You Own

It runs on any Lock 'n Load Tactical core game and any scenario in it, with no extra setup beyond drawing the cards.

Lock 'n Load Tactical Solo is an expansion module in the award winning Lock 'n Load Tactical series. Note that Heroes of the Bitter Harvest and the newer titles ship with their own Solo Assistant already, so you do not need this one for those.

Manual

Requirements

Requirements: To use the product, you must have a Lock 'n Load Tactical Core Game. Reminder, Heroes of the Bitter Harvest includes its own custom Solo deck and rules for Solo play.

Stats

Complexity: 5 out of 10
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 1-4 Hours

Components

LnLT Solo Includes:

55 x Playing Cards 2.75 x 4.75.
4 x Player Aid Cards 11 x 17
2 x Player Aid Cards 8.5 x 11
1 x Rule Manual.
1 x Heavy Duty Box.

Credits

Executive Producer: David Heath
Associate Producer: Keith Tracton
Game Design: David Heath, Sean Druelinger
Developers: Devin Heinle
Manual Editor: Hans Korting
Graphic Design and Layout: Blackwell Hird
Box Art and Design: Blackwell Hird
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White

Special Thanks & Support: Academy Games, Mark Apodaca, Russell Brown, Sean Druelinger, Ralph Ferrari, Matt Lohse, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Phil Lucero, Mark Mitchell, Mike Panikowski, Kevin Sharp, Noah Stoltz, Brittany Ward, Kindra White

Why We Do What We Do: We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank our fans, friends, and family for making this possible.